I've been using this as my music player for a few hours now and I'm impressed, could you please open source the project so I can take a look at the MPRIS/DBus implementation on Linux?
Attached bug in Pop_OS! it is not heard for the reason of the drivers, the main problem is that pulseaudio is not used because it should use the PipeWire drivers:
Thanks, it worked, first I tried without sudo but it didn't read the folders, so I did it to read the folders but then it gave me the sound problem. Another question... Is it not compatible with the Flac format?
I saw this from Godot Engine - Apps & Tools Youtube video. Probably one of the best-looking music players for Linux. I will use this on my Windows machine as well. Thank you for creating this.
I'm here from Godot Engine - Apps & Tools - 2022 Showreel. This is a very good music player, I will definitely be using it for all my local music listening. Thank you for making this :)
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Hello, I liked the idea of the program, but I want a Linux version AppImage
Hi!
I've been using this as my music player for a few hours now and I'm impressed, could you please open source the project so I can take a look at the MPRIS/DBus implementation on Linux?
Thank you!
can you put it on androld
Attached bug in Pop_OS! it is not heard for the reason of the drivers, the main problem is that pulseaudio is not used because it should use the PipeWire drivers:
aruz@pop-os:~/Documentos/reproductor$ sudo ./turpial.x86_64
[sudo] contraseña para aruz:
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:1368)
OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 1050/PCIe/SSE2
Async. shader compilation: ON (full native support)
Shader cache: OFF
ALSA lib pulse.c:242:(pulse_connect) PulseAudio: Unable to connect: Connection refused
ERROR: Condition "status < 0" is true. Returned: ERR_CANT_OPEN
at: init_device (drivers/alsa/audio_driver_alsa.cpp:89)
WARNING: All audio drivers failed, falling back to the dummy driver.
at: initialize (servers/audio_server.cpp:222)
PluginSingleProcess: activating plugin
PluginSingleProcess: Create single process window, OK.
MPRIS: activating plugin
MPRIS: Unable to connect to D-Bus session bus: Failed to execute child process “dbus-launch” (No such file or directory)
Running Firefox as root in a regular user's session is not supported. ($XAUTHORITY is /run/user/1000/gdm/Xauthority which is owned by aruz.)
Running Firefox as root in a regular user's session is not supported. ($XAUTHORITY is /run/user/1000/gdm/Xauthority which is owned by aruz.)
Try running Turpial without sudo, run as superuser is a security risk, and subsystems like audio may not work correctly.
Thanks, it worked, first I tried without sudo but it didn't read the folders, so I did it to read the folders but then it gave me the sound problem. Another question... Is it not compatible with the Flac format?
Right now supports mp3, ogg and wav (16bits PCM)
Icterus, if you'd integration with the Spotify API to play it through your player it would be awesome
This is one extremely clean and good looking music player! Nice work!
I saw this from Godot Engine - Apps & Tools Youtube video. Probably one of the best-looking music players for Linux. I will use this on my Windows machine as well. Thank you for creating this.
Thank you!
this software looks great! happy to support your work <3 ty for a linux build!
Thanks for support!
I'm here from Godot Engine - Apps & Tools - 2022 Showreel. This is a very good music player, I will definitely be using it for all my local music listening. Thank you for making this :)
Nice thanks!